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The 10 Most Terrifying Things About Twilight Princess

작성일 24-06-04 12:04

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작성자Lori 조회 17회 댓글 0건

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Twilight Princess Game Review

The most dark and serious of the Nintendo 3D Zelda games, Twilight Princess pushes the limits of graphical presentation to its final limits on the Wii's hardware. It's darker and more threatening than The Wind Waker. There aren't any bug-eyed pigs, nor effeminate Pirates.

Link is drawn into a dimension that is called Twilight Realm, where he assumes the form of a Hylian and a wolf, while being guided by Midna.

Gameplay

Twilight Princess is the thirteenth installment in The Legend of Zelda series. It was released in 2006 for the Nintendo GameCube system and Wii. The game was praised by critics and gave it excellent scores in a variety of publications including 1UP CVG EGM and GamesRadar. It is considered by many as one of the best games in the series, and it was the most-seller Zelda game on the PAL market.

Twilight princess features a stylized and naturalistic graphics style that is similar to Ocarina of Time and Majora's Mask with a more advanced graphical engine. It's the first game in the series with an entirely directional motion control scheme, instead of having a fixed perspective like previous games. This change was made to accommodate the Wii console's point-based interface. The GameCube version comes with an area at the back of the game that has mirror-image maps for those who prefer a fixed view.

When entering the Twilight Realm, Link is transformed into a wolf and meets Midna, an unidentified creature. She reveals that the kingdom of Hyrule has been taken over by a group of shadow creatures led by the evil sorcerer Zant. She further explains that she is the true ruler of Twili but was taken over and cursed to her current form by Zant.

When Link and Midna arrive at Hyrule Castle, a short cut scene shows the soldiers being killed by the shadow creatures. Link and Midna then escape the castle via an entrance tunnel to enter the Twilight Realm.

Link can move more freely around the world in the Twilight Realm by using his wolf form. Link can also make use of his senses to navigate the world. For instance, he could hear the spirits of dead soldiers and other animals in the distance. He can also whistle and pull grass from certain patches to summon an animal, such as an Hawk, Epona or other. Alternately, Link can howl near these patches to summon the same animal.

Like earlier Zelda games, music plays a large role in Twilight Princess. Link can play instruments like the flute or harp, to draw and summon animals. He can also control the wolf's appearance using his voice. He can also use his compass as a guide to help him navigate the world.

Characters

The Legend of Zelda is full of colorful and unique characters that will leave a lasting impression. From hands that come out of toilets to pirate sailors traveling across vast oceans these unique and imaginative characters are the core of the game. Twilight Princess continues the tradition of previous games by introducing a range of memorable characters.

Throughout the story, Link meets new NPCs who are not just intriguing, but also plausible. It's an important step forward that so many of these NPCs aren't just there as victims and play a role in the story. NPCs such as Rusl who explains that the forest is becoming more risky now and kidnaps children, or the Ordon villager who disguises himself as a wolf when the kidnappers are taking children each has their own unique personality.

Other notable characters include Iza who runs the Boat Rental Cabin as well as Iza's Rapid Ride in the Lanayru Province, Louise, the cat of Telma who helps Wolf Link locate a secret passageway through her bar as well as sewer system to the castle, and Faron who's spirit guides Link and Midna to the Forest Temple in the Eldin Province. The duo defeats the Fused Shadow possessed by Diababa and obtains the first Tear of Light.

Midna is the princess of the Twilight Realm and one of the most captivating characters in the game. She possesses a fragment of the Triforce of Wisdom and can switch between her human and her wolf-like impish form. She talks to Link about her experiences at the twilight, and about how she defeated Zant the King of Twilight.

Zant is the evil sorcerer who rules the Twilight Realm. He possesses the second half of the Triforce of Wisdom. The goddesses relegated him to the Twilight Realm for enslaving their people and taking over their land. Zant's magic keeps him permantently in wolf form, however Midna eliminates the power and allows him to change into his human form when required.

Epona is an improved horse that can be riding in both the wolf and Hylian forms. Link can whistle near specific patches of grass in order to call the animal. (similar to Majora's Mask). Twilight Princess is the first game in the series in which the player can identify their horse.

Theme

Music is among the most important elements of any Zelda game and it can make a world feel expansive thrilling, epic, and captivating. However, Twilight Princess is criticized for having an inconsistent and inconsistent soundtrack that fails to capture the emotional impact of certain scenes. In contrast, Ocarina of Time and Majora's Mask are enthralling soundtracks that blossom at exactly the right moment to create a sense of majestic and eerie.

Toru Minegishi and Asuka Ohta were the composers for the music and sound design in Twilight Princess, with Koji Kondo managing the composers of the series for the first time since Wind Waker. The soundtrack for Twilight Princess is a bold departure from the standard approach to the franchise with a minimalist approach to melody and arrangement. The majority of music from dungeons and fields starts with a single instrumental that creates a mystical and atmospheric atmosphere for the player. For instance, the haunting music in Midna's lament uses the piano to create a soaring feeling of sadness for the player.

The most prominent examples are dungeon themes, that have a dark and sombre atmosphere. This is most evident in Twilight Realm, which has an unsettling soundscape that is reminiscent of scenes on a David Lynch movie. The ominous and unsettling nature of this track is accentuated by the lack of recognisable melody and traditional arrangement, with dreary drones and bizarre patterns interspersed to create a dark, gloomy texture.

A more upbeat and joyful song is Link's hometown theme, "Faron Woods." The tune makes use of various soft tones and stringed instruments that create an idyllic sense of peace and safety for the player. The song contains subtle references to the most well-known scene from the franchise, as it features an melody that is reminiscent of the famous melody that plays at Ocarina of Time's beginning.

Twilight Princess also has dynamic songs that change based on the player's location, the activity they're doing and what time are the shows on princess cruises's happening. For example the Hyrule Castle Town theme has different versions for Twilight Princess each section of the town and Central Square being the most popular. Central Square having a more lively and full version of the song. These variations add a wonderful addition to the world of Hyrule and add a sense of depth and immersion.

Story

Link's mission in Twilight Princess is to save Hyrule from the corrupted parallel universe known as the Twilight Realm. To accomplish this, he takes the form of a Hylian and a Wolf and is being helped by a woman called Midna.

Midna is the first ruler of the Twili However, she was supplanted by Zant and cursed to her imp form. Link and Midna are told by the Ancient Sages that only defeating Ganondorf will be capable of releasing them from their curse. The Sages explain that the Mirror of Twilight causes the darkness to dwell in the Twilight Realm. Midna and Link journey to the Spirit's Spring where they encounter hostile creatures that kidnap kids. With Wolf Link's sharp sense of smell, they follow the kids' scent to a bridge and then enter the Twilight Realm.

They enter the Forest Temple, battle Diababa and get the first Fused Shadow. Following this, Faron informs them that the next stop is the Eldin Province to the west (Wii) or east (GCN).

Midna, at the Lakebed Temple of Lanayru teleports Link onto a fiery stone and then uses her powers on the ice below Lake Hylia. Rutela's spirit who is the recently dead Zora queen, appears to Link and tells him that he needs to visit the Lakebed Temple if he wants to unlock the treasure of Zora.

Twilight Princess allows you to ride Epona, the horse from Ocarina of Time or Majora's Mask. Link can choose the name of the horse, a change from the predetermined names in the previous games.

Upon arriving in the Twilight Realm, Midna and Link are able to retrieve the remaining Mirror Shards. The Sages inform Midna that she is the true ruler of the Twili. She was passed by the monarchy and was relegated to a power-hungry god. The Sages inform them that they will only be defeated by Ganondorf by bringing him to light and break the pact between the Twilight kingdom and Hyrule kingdom.

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